![]() When creating and rendering complex 3D objects (especially if they are being animated), Most of the examples in this manual were rendered on a That some systems that make use of volumetric objects or clouds will require a considerable amount of time to render. Dual-core machines can be used, but it must be understood The faster the the computer is, theįor creating volumetric clouds and objects, a quad core or better computer is recommended but not required. 3D rendering is by its nature processor-intensive. The software requires an Intel processor.įor basic landscapes that don't make use of volumetric clouds or objects, a 1.8GHz dualĬore or better processor should work well, but one will have to be patient with render These features are not yet covered in the main ArtMatic Voyager reference manual. ![]() This guide covers features added in ArtMatic Voyager 3.0. New DFRM Object types Odds and Ends - Other New FeaturesĪrtMatic/ArtMatic Voyager Live Communication ![]() Underwater Shader (New ArtMatic Sky Mode) ![]() Images by Eric Wenger unless otherwise noted. It use to be that that is how they started out doing it in their early years, which now they seem to be asking for upgrade fee from 4.1 to 4.6 with no other versions in between.Many thanks to Peter Miller and Dick Scherzinger (Eonite) for their invaluable feedback andĪll images are the property of their creators and may not be reproduced without permission. Rather than coming out with an upgrade every year and a half and charging an upgrade fee for it. I also wish they would make upgrades to their application a bit more often to fix issues that arise or just to make minor improvements. I myself would feel it would be a big improvement if they went to the web based forum instead. The only problem there is that it is based on getting a bunch of emails that for the majority aren't that interesting and also the discussions cover the companies other applications as well so you do get inundated with emails. In the past years there has been established a users group that has a very creative people in it, and sometimes you get access to some tutorials from there. It has a very steep learning curve though and in the past the documentation it has had, has been quite limiting, making it very challenging. The other thing is thats expensive and after all it is only a fractal application, a very good one though but still a fractal application. Let me start of by saying that ArtMatic is really great little application, it's creative, fun, artistic and it can even give to the nerdiness in all of us. Clearly the ear is much less tolerant that the eye. The techno sounds AM generates are just more or less absurd noises (as well illustrated with the examples in AM's site). Unfortunately, their number is quite limited and their chronologic order cannot be changed.Īcross 10 years using AM, I could never approach anything melodious or even harmonious. When exploring, AM allows memorizing some positions for later exploration or for including them as key frames of a movie. Perhaps, an additional paint-tool could be associated to AM to overcome this limitation without interrupting the exploration. although there are many ways to change the colors and edit large ranges of tones, hues and values, there are still mathematical constraints that won't let you do exactly what you would with a graphic software (eg have different colours for different zones that correspond to the same mathematical definition). The support is incredibly quick and efficient (including during the week-ends) It is constantly improved, with new features added.Īt first, the results may be disappointing but, sooner or later depending on luck, one finds places where to settle down and start exploring from.īeautiful films can also be created very easily. It enables endless voyages through never explored regions of an endless universe of visual creation.
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